Trying
to Get to the Bottom of Halo
a new
approach
The
Idea:
Fly
a banshee in the level "Halo" by keeping it in a
"closed" state, without a pilot present.
It
would look like this...
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The
Plan (Co-op, Level 2):
1)
Trap a banshee in the rocks at the start of the level.
2)
Bypass all the enemies at the beginning of the level to keep the # of
enemies high. (No warthog, as a result...)
3)
Grenade jump over the warthog jump in the cave.
[cross
"strange" loading zone, and loading zone]
4)
Rescue some marines in the second half of this level. Collect a Warthog and
16 grenades.
[cross
loading zone]
5)
Warthog Grenade Jump back across the light-bridge pit.
[cross
"strange" loading zone]
6)
Check the banshee.
It
Begins:

Movie:
Trapped

Movie:
Warthog? Pshaw...

Movie:
Ummm... Hey Grim, I Think We Overshot This One

Movie:
Empty and Undamaged, but not Closed...
Conclusions:
1)
The closed hatch method has not been proven to work or not work.
2)
This is a proven (slightly insane, but reliable) way to get a banshee pilot
out of his banshee, without harming it.
Oh
well...
Tricks
Used:
http://yuan.ecom.cmu.edu/utfoo/tricks/banshee.htm
http://yuan.ecom.cmu.edu/utfoo/mission/halo3.htm