The Walls, Through the Doors
following is a collection of movies to show different methods of crossing
boundaries in Halo. Links to other explorations and tricks that
provide extra information are included. Check the HBO Tricks
Section for a history
of this type of trickery.
Using the Cryo-Tube Lid in Pillar of Autumn
method here is to jump into the cryo-tube before the hatch closes. Then face
down and slowly back up until you stop (while still pressing back lightly.)
Then rotate slowly and you should pop up into the air.
Information: Pillar of Autumn: Cryo B to Halo
Above the Door in Silent Cartographer
method here is to nudge the player with the hog... not too fast, not too slow.
The player will either die, be moved slightly, go through to the other side, or end up on top of
the Control Room
Out of the Map in Assault on the Control Room
Cyborg in a Jar in AotCR
method is simple: just nudge the player into the tube with the warthog.
Through the Generator Door in AotCR
is slightly harder. Just back the banshee up at an angle where the player does
NOT pop out on top of the banshee, or fall underneath and get crushed. If the
player jumps out at the right moment, at the right angle, he should be pushed
Information: Through the Walls in Assault on the Control
Through the Floor in 343 Guilty Spark
the mounted gun turret to knock the player out of the level. Don't be too
close to the wall. When the player is knocked out, he might have to move back
into the level as he falls.
Into Locked Rooms in 343GS
spaces are so tight that it's hard not to get pushed out through the walls.
Flip the turret over on its side to get it into this hallway.
Information: Through the Walls in 343 Guilty Spark
Through the Locked Door in Two Betrayals
way to get through doors with the banshee... just nudge the player lightly.
elite with jaw problems, and 1.9Km away from my nav point. A result of going
through that locked door without hitting the first generator.
Information: Two Betrayals Bridge Door Exploration
Getting Out of Keyes
is a nice spot to rotate the turret and push the player out through the
walls. You can find this turret in the hangar on the second floor.
Getting Out of Keyes, Method #2
method requires that you get to the banshees at the end of the level quickly,
before they land. The banshees are fast and fly through the walls.
Information: Speedy Banshees in Keyes (credit
Out of The Maw
Information: Getting Out of the Maw (credit
Information: Climbing to the Top of the Maw